Last night I saw Prometheus in 3D and as a big fan of the Alien series, I was pretty swept up with all of the detail in this “prequel”. Needless to say the CGI and VFX work was top notch and the stereoscopic added a really great (but not overly done) sense of depth and space. What fascinated me the most however, as in many movies recently, was the UI design work and animation with all it’s little technical gizmos and gadgets. Checking it out online, it was no surprise that Prologue was responsible for this killer piece of work. There is nothing currently on their site about the project, but I did find this interview and link about some of the design process.
Stephen Kelleher, Aaron Bjork, Brian Gossett and Myself were all asked to produced boards for an eHarmony spot that (we think) never will be. Aaron and myself in LA working at Laundry, and Stephen and Gossett for Natl in NY and LA respectively.
New site for Scion from San Francisco based Attik.
Simon Fiedler created Droplets as his graduation movie at the University of Applied Sciences in Mainz.
This being a blog about process, I thought his description of the piece as particularly poignant.
DROPLETS is a movie about ideas. But it’s mostly a movie about the feelings, when you have no idea. Oppression, disorientation and fear can be paralyzing, but are often a very important element on the way to the perfect idea. The movie DROPLETS shows this feelings in an experimental way.
Fresh work from Karen To, a recent CalArts graduate doing design and illustration for print and motion projects. Looks like she’s currently seeking work/freelance, get on it.
I recently ran across the work of Noelia Lozano and this window display project really stood out to me. It has a style that’s been pretty popular in motion design the past couple years, and at first glance I thought it may be something created digitally. On further inspection I found out Noelia is pretty handy with an Exacto knife and seems to have a knack for creating bright and dynamic paper craft designs. As you can see in the process video, it’s no easy task to create this stuff.